黄乐天 黃樂天 Letian Huang

Ph.D. @ HKU, Hong Kong Island, Hong Kong SAR.   email   github   google scholar   orcid  

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Prior to that, I received my master's degree in Computer Science & Technology from Nanjing University in 2026, supervised by Prof.Jie Guo.

My research interests involve Graphics, 3D Vision, and Physical AI.

During my bachelor's program, I focused on the International Collegiate Programming Contest (ICPC).

During my master's program, I focused on the study of representation/rendering/inverse rendering/3D reconstruction of NeRF/3DGS.

News :sparkles:

March, 2026 1 paper is accepted to ACM SIGGRAPH 2026. :tada:
March, 2026 1 paper is awarded the IEEE VR 2026 Honorable Mention for Best Paper. :tada:
Oct, 2025 1 paper is accepted to ACM SIGGRAPH Asia 2025 (First author). :tada:
May, 2025 Short clips from the video submitted with our SIGGRAPH paper have been selected for inclusion in the SIGGRAPH 2025 Technical Papers Trailer. :tada:
April, 2025 1 paper is accepted to ACM SIGGRAPH 2025 (Journal Track) (First author). :tada:
Feb 26, 2025 1 paper is accepted to IEEE TVCG (Joint first author). :tada:
July 2, 2024 Birthday of the page and 1 paper is accepted to ECCV 2024 (First author). :tada:

Publications


  1. GSReuse
    GauSmoke: Hybrid Physics-Optical Gaussian Splatting for Sparse Smoke Reconstruction
    Wenran Zhang, Yuxiang Cai, Letian Huang, Dongwei Ye, Jie Guo, Bo Ren,
    Proceedings of ACM SIGGRAPH 2026


    GSReuse
    GSReuse: Temporally Adaptive Screen-Space Reuse for Accelerating 3D Gaussian Splatting
    Chengzhi Tao, Yiyang Sun, Jie Guo, Tao Zhang, Letian Huang, Junqiu Zhu, Daoheng Wang, Yanwen Guo,
    IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE VR 2026, Honorable Mention for Best Paper :tada: )


    SpectralGS
    Spectral-GS: Taming 3D Gaussian Splatting with Spectral Entropy
    Proceedings of ACM SIGGRAPH Asia 2025


    TransparentGS
    TransparentGS: Fast Inverse Rendering of Transparent Objects with Gaussians
    ACM Transactions on Graphics (Proceedings of SIGGRAPH 2025, Technical Papers Trailer :tada:)


    GlossyGS
    GlossyGS: Inverse Rendering of Glossy Objects with 3D Gaussian Splatting
    IEEE Transactions on Visualization and Computer Graphics (TVCG), 2025


    OptimalProjection
    On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy
    European Conference on Computer Vision (ECCV), 2024


    360-GS
    360-GS: Layout-guided Panoramic Gaussian Splatting For Indoor Roaming
    International Conference on 3D Vision (3DV), 2025


    Tongue
    Development of a tongue image-based machine learning tool for the diagnosis of colorectal cancer: a prospective multicentre clinical cohort study
    Xiaohe Sun*, Letian Huang*, Libo Qu*, Cheng Chen, Xing Zeng, Zuojian Zhou, Hongyan Li, Jin Sun, Xufeng Lang, Jie Guo, Haibo Cheng,
    IEEE Journal of Biomedical and Health Informatics (JBHI), 2025

Demos

Demo 1
WebGL 3DGS Demo: Nanjing University, Xianlin Campus
Welcome to contact me by email.